No, it didn’t click for me that Gylt is aimed more at children until I noticed that the graffiti in the school contained relatively tame and juvenile messages like “Snot!!” and “We want winners, not wee-nerds.” Suddenly, everything came together: the relatively simple gameplay, the narrative’s ever-present themes of bullying, the reliance on dread over graphic violence for scares (one jumpscare got me good…) I respected Gylt a lot more once I saw it for what it was: a stepping stone for youngsters who are curious about survival horror games but also probably shouldn’t be thrown into the deep end. At first, I didn’t really get the point of a watered-down version of The Last of Us until I came to a realization Gylt isn’t for people who can or should play The Last of Us.įor some reason, the absence of blood and the monsters being more of a “Henry Sellick” level of creepy didn’t clue me into this. You even go around consuming random discarded medications to regain health, though this time, it’s inhalers rather than pills. The gameplay also felt very familiar, as it has you sneaking around monsters and scrounging up scarce resources to potentially kill them, just like a more simplistic version of The Last of Us. It wasn’t necessarily “bad”, but the plot about a young girl searching for her cousin in a weird, spooky version of a familiar location felt a bit too Stranger Things (yeah, I know the irony of saying something is derivative of Stranger Things when Stranger Things is purposefully derivative of a lot of other things). In the first few minutes, I wasn’t particularly impressed by Gylt. But earlier this month, Gylt was re-released on PC and consoles, and I got to check out the PlayStation 5 version. The title was originally released as a Stadia exclusive back in 2019, and was briefly not available anywhere after Stadia was shut down in 2023. Weeping Doll is releasing Q4 2016 for PC (Oculus, Vive) and PlayStation 4 (PSVR).I recently wrote about the gradual destruction of media at the hands of big companies, so it’s interesting to review a game like Gylt, because it was actually saved from being unplayable. When horror sensibilities collide, unique terrors are abound! Just look at Silent Hill – developed by a Japanese team emulating American horror. As I’ve said in the past, when multiple cultural interpretations of horror combine, the results can be very interesting. Looking at Weeping Doll‘s aesthetic, the team seems to be aiming for a decidedly Western horror tone. If the studio name didn’t tip you off, the TianShe Media is a Chinese indie developer and this is their debut title. For those who play in VR, the developer TianShe Media claims to have solved motion sickness with their “Shadow Step” system which utilizes a controller. The game is said to be filled with hidden content, so players who explore every nook and cranny of the “painstakingly designed” home in which the game takes place will be rewarded with the game’s sinister story. The VR horror game set in a spooky home filled with bald baby dolls has had a new trailer released to commemorate the Greenlight approval. Weeping Doll, a psychological thriller with a heavy porcelain doll motif, has passed Steam Greenlight in a week’s time.
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